Letter tiles can now be rearranged by dragging them to other positions
Marmalan now takes extra damage from palindromes, just like Lord Xekhir promised!
Added a limit to how many times the same letter can appear in the pool of playable letter tiles
Added a minimum amount of vowels to the pool of playable letter tiles
Version 1.0.8 -
The global consume cooldown for potions has been increased to 3 seconds
Fixed player character sometimes getting stuck at path intersections
A new travelling NPC will occasionally challenge you to battle! He carries magical rewards, and might just teach you a special ability
Fast travel has been added to the game! The ability will be unlocked after stage 24. If you've already beaten that stage, the ability will be automatically added to your game, just look out for the signpost button on the world map
Shops will now restock their wares once every 6 to 24 hours (and make room in their inventory, so you can sell more items)
Rewards gained following a conversation will now be displayed in a window, instead of just silently being added to the player's inventory
You can now double tap items displayed outside of the inventory (like on reward windows) to read their description
Using the dragging gesture on the map will no longer accidentally trigger walking to stages
Version 1.0.7 -
Potions now have a global 1 second consume cooldown. No more accidental overdosing!
The game state will now be saved when closing your inventory, or leaving a shop
Nevi's story dialogue window will no longer overlap with the character or inventory screens
You can now split item stacks in your inventory, just drag a stack over to an empty slot. This works with vendors too!
Added some new animations and made other updates to certain UI elements
Version 1.0.6 -
A message will now be displayed when an invalid word is played. There are three different potential messages:
"Too short!"
"Not a valid word!"
"Word already played!"
When displaying dialogue, words will no longer sometimes jump to the next line as they are revealed
Version 1.0.5 -
A new game mode is now available! Players can now choose between normal mode and timed mode when starting a new game (with the latter still offering three difficulties). In normal mode, there is no time limit. You can craft the best word you can without any time restrictions!
The main menu now has a bit more information about the different game modes and difficulties
Players will now receive a small gift from Samarinda for completing the tutorial
Version 1.0.4 -
Added experience progress to the character info sheet on the world map
Fixed enemy sprites sometimes showing on the map on stages that were already cleared
Fixed win and loss stats not being properly saved against each stage
Bonus rewards for watching ads can now be collected on MacOS
Fixed a few more instances of background music being played multiple times simultaneously
Pressing the continue game buttons will now show "Loading..." text to indicate the small load time
Pressing the watch ad buttons will now show "Loading..." text to indicate the small load time
Version 1.0.3 -
Various optimisations
Version 1.0.2 -
Added an arrow pointing back to the player's location on the world map when the camera has moved off the player
The settings menu GUI has been updated to match the rest of the menus
Increased chances of finding potions and magic items
Version 1.0.1 -
Fixed an issue where multiple instances of background music could play simultaneously under certain conditions